C.M. Dess
http://www.cmdess.com
Biography
C.M. Dess has been grinding tone, texture and time together for 17 years. CM is a dynamic music provider who strives to deliver an optimal listening experience in every production. Classical, Contemporary / Technological, Folk, Spiritual, Fantasy, Urban, and Rock music form the navigational core of the CMDess production approach. CM has an up-close relationship with each process in song and cue development and aims to keep pace with design trends and sound innovation. He performs all the instruments in his pieces as well as produces, arranges, notates, and mixes his material with the help of world class instrument and plug-in and application developers such as Ueberschall.
His first major industry breakthrough came at age 14 when a Symphonic Orchestra chose one of his orchestral compositions for public performance. Later CM worked on both sample loop development as well as Sound Design for professional applications for Ueberschall Sample Service. He has also worked with award winning composers and absorbed critical concepts for making music tailored to visuals. This from the ground up exposure offers insights into the compositional and creative process which give his music a distinct quality. CM was also raised in radio stations and comes from a highly musical family.
His work has found it's way into shows such as:
• South Park • Punk'd • Batman Brave and the Bold • Impact! Wrestling • Date My Mom • Hero's • Next • When Animals Strike • NJ Devil's • Starting Over
Discovery Documentaries such as:
• Napoleons Final Battle • Madness of Henry the VIII • Exploring Time • CIA Confidential
CMDess and Ueberschall
CMDess was intrigued by Ueberschall after hearing their quality sample CD's of the late 90ies (most of which have been converted into the Elastik sampler format now under RetroFit series) and witnessing the success of their work. Soon after getting into contact with them he was honored with the chance to produce content for their company. Initially supplying additional tracks to several releases (DaNuRnB HipHop 2, Future FX, Drum n Bass Fast Forward) and eventually working on a concept called Groove Shadows which consisted primarily of his production and an upgrade for GS in the Elastik player format, Groove Shadow Elastik.
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